TSA (Technology Student Association) is a high school competition where you can compete in numerous stem related competitions. I competed solo in the VR Visualization Competition. The theme was teaching kids on how to be active and eat healthy so I decided on a game where you choose and activity, then pack a lunch for it that meets all of the nutrition requirements for that activity. It then gives a you short text telling you what you need and whether you choose the correct foods and if not what the correct foods are. I was able to get 3rd place in the TSA competition with this project!
This project taught me a lot about the Oculus SDK as well as hand tracking and passthrough. I didn't realize how hard it is to make a game feel natural while using passthrough/hand tracking but I was able to get it pretty smooth. One of the main problems I ran into was I had to try and line up the in game table with the virtual table as well as making sure everything is in reach of the player and the texts are easy to read. The idea I came up with was to calibrate the game by having the user place there hand on the table and look forward with a red circle indicating the front of the game.
Although I didn't spend nearly as much time on this project as I hoped it was still a great project to increase my knowledge on the VR space!